


Keep the hate speech and other slurs to a minimum - We are all human and can understand a joke but don't go overboard with it. There are no normal or specual maps used at all and there is little to no interaction with the environment so it's not ocmparable to to TR.The subreddit for anything Gothic or Risen related!įor more information regarding the upcoming Gothic games check out our Gothic Remake Megathread. Those games are not good graphically in the the first place. Ok, so screens from Polish mods for Gothic1-2: Then there was no reason to say it at all. Anyway I'm not quite in these two games so I don't know much. Oblivion - The best known are OOO and MMM, also Nehrim is a must, it has completely new plot and universe. Morrowind - These are mainly graphics improvements, but EVERY mod from Qarl and Vurt, also Tamriel Rebuilt is the great example of how much modders can do. Gothic - Czas Zapłaty, Dzieje Khorinis, Złote Wrota(all Polish so I'll add screens), G2 Returning, Dark Mysteries(Polish as well), there are also some other but I haven't played much mods. TRLE - Mists of Avalon, Pearl of Kojada, Sanctuary of Souls, Sanctuary of Water, The Experiment 3, Beyond the Scion, TR4 Gold - Fading Light, hellyeah One Room Challenge - Bolivia as well. For Morrowind and Oblivion I've made some mods as well, but mainly some graphical fixes. Mmm, have a great idea for a Deathtrap Dungeon type game + level creator. No money in it with the TRLE though, it is a Tomb Raider golden goose that has never been rebooted/re-imaged or innovated with. I think many people will be interested in making and playing levels. The good thing about LBP2 and TRLE is that if you have an idea you can create it with time and effort without being a programmer. My Space Invaders (& Asteroids) had hundreds of mini circuits running the game, it can be very complex if you want it to. LittleBigPlanet2 is quite simple to use and vast in potential, at least in the 2D plain. A more interesting question is: How many fans would be interested in playing custom levels others made? I think that can be quite a lot. That number does not have to be that high, actually, as long as there are some qualified teams out there (and chances are that they will be). It's not so much about how many people would manage to make new levels. It's meant to be simple to use, and so it is quite limited. Little Big Planet is really quite different from a normal level editor.
